This course provides a team design experience in electrical engineering that integrates math, science, and engineering into a comprehensive system. The system design encompasses both analog and digital electronics, and may also include sub-systems. Projects are open-ended and must result in a product that performs within pre-determined or negotiated constraints. The system design problem draws from a variety of science and engineering experiences within the curriculum and requires significant cadet creativity and decision-making. Classroom instruction addresses design methodologies and system components. Course requirements include periodic in-progress reviews, written and oral reports, and completion of the iterative design, build, and test cycle for a functional system. Factors such as feasibility, reliability, and economics must be addressed. (Note: dropped effective with the new curriculum for the Clas of 2005)
This course provides a team design experience in electrical engineering that integrates math, science, and engineering into a comprehensive system. The system design encompasses both analog and digital electronics, and may also include sub-systems. Projects are open-ended and must result in a product that performs within pre-determined or negotiated constraints. The system design problem draws from a variety of science and engineering experiences within the curriculum and requires significant cadet creativity and decision-making. Classroom instruction addresses design methodologies and system components. Course requirements include periodic in-progress reviews, written and oral reports, and completion of the iterative design, build, and test cycle for a functional system. Factors such as feasibility, reliability, and economics must be addressed.
This course provides an individual or team design experience in electrical engineering that integrates math, science, and engineering into a comprehensive system. The system design encompasses both analog and digital electronics, and may also include sub-systems. Projects are open-ended and must result in a product that performs within pre-determined or negotiated constraints. The system design problem draws from a variety of science and engineering experiences within the curriculum and requires significant cadet creativity and decision-making. Classroom instruction addresses design methodologies and analog system components. Course requirements include periodic in-progress reviews, written and oral reports, and completion of the iterative design, build, and test cycle for a functional system. Factors such as feasibility, reliability, and economics must be assessed.